Board Thread:Middle Earth Roleplays/@comment-26210095-20170401183633/@comment-26295802-20170406181801

Karos the Vanyar wrote: The Mar-Aranae sailed into Dol Amroth's harbour, before Araleith and his guards ran toward the citadel.

"We need to speak to Lord Herendil immediately". Within just a few moments he is ushered into the beautiful city of Dol Amroth, Jewel of the Coast. The city itself is built into the tall cliffs surrounding the harbor. Besides the harbor itself, the only way into the city is the narrow and well-fortified Sea-ward Road that winds up through the mountains along the bay. The harbor is protected by Dol Amroth's massive Sea Gate, a huge iron gate that can block the enterence to the bay like a solid wall in times of need, complete with mounted ballistas and battlements. It is framed on either side by massive statues of Herendil I and Imrazor, built in fashion and memory of the Aragonaths of old. But the true prize is the Tower of Tirith Aear, built on a lone isle in the midst of the harbor and accessible only by a lone causeway to the rest of the city. So smooth and well-polished the rock, and so sheer and indomitable the walls of the tower, that it's hard to tell where the rocks end and the man-made tower begins.

War seems to be in the air. Soldiers are shouting to one another, reinforcing the gates, patrolling the streets. Nearly everywhere one looks, a division of men-at-arms can be found, clad in blue tunics and shining mail. Araleith is met near the merchant district by Eredan, Captain of the Guard. With a brief greeting, he is brought through the city, through the inner gates that separate each district, and across the causeway to Tirith Aear. Here, on the highest balcony stands Prince Herendil, looking with a vague expression of depression and pride, down to his beautiful city.