Board Thread:Character Discussion Board/@comment-25356210-20151209181706/@comment-26444332-20151209193815

Descriptions:

Grey Elves - White or pale blonde hair, pale skin, grey or icy blue eyes. They wear grey robes often and are excellent archers, though their skills lie mostly with stealth. They were the hardest hit during the war mentioned above, and never really recovered. However, they are the strongest(with an equal in the Blood Kingdom) in magic and the most diverse in it(unlike the Blood Kingdom, the Grey Elves can bend most every element to their will, and they have more spellweavers than any other race).

Wood-elves - Brown or raven hair, tan skin, brown or green eyes. They wear brown, green, or red robes often and are the best archers among the Everwhite Forests(the Avari could give them a run for their money), and proud of it. They scattered during the aforementioned war, but some fought alongside their kindred. They are relatively skilled in magic, though it is mostly physical enhancement.

Snow Elves - White, platinum, or grey hair, very pale skin, colorless or dark blue eyes. They were white and silver robes often, and are the best meleé warriors among all the Elves as well as the best smiths. They were the first to fight among the peoples of the continent, and the first to make arms and armor. They passed the original teaching of weapon-smithing to the Dwarves, who soon outstripped their teachers. They are relatively unskilled in magic, and have all but lost the secret art of forging enchantments into weapons and armor. Those few pieces that remain from the Elder Days are rare and treasured.

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Each race has a specific system of government, that answers to a central government that rules the Everwhite Forests as a whole.

Grey Elves - House-based system of government, with twelve Houses as a aristocratic/republican form of government that settles disputes.

Wood-elves - Clan-based system of government, with a very secretive form that resolves matters amongst themselves.

Snow Elves - Guild-based system of government, with a overarching Lawmaker's Guild that arbitrates mainly between the competing Commerce Guild, Smithying Guild, and Warrior Guild.

Each city is managed by someone called a Citylord, who manages that settlement and arbitrates disputes, essentially a mayor. Those answer to the Arbiters, who preside over districts, and themselves answer to the three Highprinces, who are the representatives of the three Elven kindreds. And they are all ruled over by an Archprince, which my character is currently.