Board Thread:Middle Earth Roleplays/@comment-26184570-20151203230843/@comment-26084195-20151206040236

I'd like to make a list of Jaeger's cyberware and their effects, as well as the special modifications in his armour.

Cyberware: A cyberskull with armour plates, a cyber torso (these two are more like shells than an actual full replacements) with armour plates, two cyberarms with armour plating, two cyberlegs with armour plating and hydraulic jacks to jump higher, cybereyes with thermographic vision low-light vision vision magnification and vision enhancement, cyberears with select sound filtering sound dampers and a spatial recognizer, olfactory booster (cyber nose), a taste booster, an ultrasonic sensor, a voice modulator, bones laced with aluminum, an internal air tank, a skinlink (touch enhancer), a sleep regulator, and an invoked memory stimulator (helps keep him at least semi-sane). His most important enhancement is wired reflexes. To him, everyone else moves slower.

Equipment: His minigun has a personality and intelligence all of its own. It is also highly customized to look extra awesome and intimidating, and the handle is customized to fit him and him alone. Furthermore, if anyone else attempts to pick it up, a safety system will inject a pain-inducing serum right into your blood, and the gun will lock up. His armour is equipped with special insulated plating to prevent him from debilitating electric attacks. It also has powerful servos to increase his already considerable strength by 1.5 times, and special movement servos to ensure his movement not hindered by the armour.

Special cyberzombie effects: Increased resistance to normal weaponry, the ability to harm spirits. Magic users find it difficult to cast magic around him. His mind is in constant turmoil. He is already unstable, and if he doesn't take meds he becomes even more so.