Thread:The Indomitable/@comment-26184570-20160407010735/@comment-26210095-20160407194332

With "Birth Rates" and "Recruitment Rates" the same, who does the essentials, such as governance, "creates new Krell", farming, and other things on the home front?

Also, I hate the idea of Krell in Middle Earth. They are simply too fantastical, overpowered, and stereotypical ("Extremely militaristic burn all of Middle Earth"). I know how you will RP them: unbeatable armies of fanatic Spartan-esque soldiers who burn, pillage, and ransack with extreme cruelty, and have no culture or anything to them besides war. The Krell are good as a sci-fi faction, but not as a middle-earth faction. I know you love them and want to RP as them more, but I reccomend you go back to the Varaigs, which are more realistic and more balanced overall, or the Merchants, which you RPd extremely well. Please? They just don't fit into Middle Earth, and would not be enjoyable to Roleplays besides.