Board Thread:Custom Lore Development/@comment-26535281-20171011010858

Gremlins are warped hell spawn that love to break and tinker with everything they can get their claws on to. This can be anything from turning a innocent looking wrench into a prison shank, flipping a engines coolant and fuel lines, and even to disabling power grids.

Gremlins are said to be malevolent spirits of the 'Trickster God' who was created by the anxiety and nervous feelings sentient beings fill the universe as well as the responses we use to cope with them: humor, jokes, and tricks.

Gremlins are said to anchor themselves in the warp waiting for a ship to pass. Once one does they literally slap themselves onto the ship with some sticky body fluids an begins to tear into the hull. Once they get inside they cause all sorts of problems and start tearing apart the ship from the inside.

On larger ships this can go unnoticed and can lead to either major issues or a world the ship lands onto being soon infected with the Gremlins who are known to breed like little rats. If this happens said world will have to deal with literal swarms of Gremlins of both 'semi-sentient' nature and feral.

Infestations never really end as Gremlins are both small and fast as well as having a high population growth. Any serious effort to exterminate Gremlins usually leads in both humiliating and rather comical failure as the Gremlins have all sorts of traps set for any invaders of their nests.

The only good Gremlins can cause is when they attack some one else's ship and the fact that Gremlins rarely attack, maim, or kill anyone although it's not that uncommon for Gremlins to turn savage when cornered. 