Board Thread:Middle Earth Roleplays/@comment-26044791-20160202001906/@comment-26453572-20160202032524

Name: Daechir, Shadow Lord (the name given to him in Sindarin by the descendants of the Arnorians)

Age: 1,544 (as Daechir); 204 (as Aragost); 1,744 (total age)

Race: Corrupt man of Arnor (hence the age before death), wraith

Weaknesses: Enchanted blades of the First Age are the only weapons that can kill him (the only exceptions being Andúril and blades of Westernesse). Striking him will not instantly kill him, and if you have one of those blades, you will still have to kill him as you would a normal person. Blades of Gondolin make him feel more pain than other blades, but that is more of a mental effect than a physical effect.

Home: Angmar (no set home, although he frequently returns to Carn Dûm, in hopes of reviving it as a stronghold.

Weapons: His powers, blade, a shield, and his armor. All of them are incredibly strong in the ways that are most beneficial to such equipment, and all of them can change with him. All of them are infused with his power and the morgul steel of Carn Dûm, allowing them to change as he changes.

Rank: 16

Safeguards: The fact that only special blades can kill him means that only the oldest or most fortunate can kill him. He is also a master of stealth.as many of the abilities the Nazgûl displayed in both LOTR (book) and The Hobbit (films). He does not need food or rest.

Powers: Daechir is a master of the area of morgul. He was personally trained by the Witch-king until he fled back to Mordor. After that, he had enough knowledge to teach himself spells, and became very powerful. He knows many of the Witch-king's powers, and a power he discovered on his own that allowed him to bend his spirit to many shapes, and he learned to change into things revolving around the minds of others, and above all, revolving around their fears. He learned to find their worst fears and become whatever it was, and became a shapeshifting nightmare. Aside from those main powers, he can do many things involving morgul energy, like great green blasts, green flames, and some other powers (remaining within the confines of his rank, of course. He can move at increased speeds, and is excellent at climbing.

Backstory: After the betrayal of Rhudaur and the slaying of his family at their hands, paired with a lack of information, he pledged himself to the Witch-king, and was taught many dark spells. He was a great warrior and leader in the armies of Angmar, deceiving the men of Rhudaur into thinking he was with them. After a certain point he realized that he was being fooled, but fearing he was too far into the darkness, he continued on a dark path in hopes of usurping everyone who did this to him. He cursed his own soul to avoid the punishment Eru most certainly had in store for him, but that proved to be punishment enough. He was forced to wander many places in the world, seeing far lands in Harad and Rhûn, or lands much closer to home. By some chance he never got around to finding Hobbits, but he brought much torment to the people of Eriador, killing children and smearing the blood near their parents the night before he killed them. He eventually became a mere children's story, and he eventually gave up hope, and entered the mountains of Angmar for a time. On the day of Sauron's fall, he discovered a great host of Utumno Orcs under the mountains, and hding them for the time being, he came to the place they currently meet, arriving just in time for this meeting.