Board Thread:Random RP/@comment-26084195-20170319060617

The battle for dominance of this region of the galaxy has begun, as two mighty galactic powers clash! The hive-minded Klackons trade blows with the Spartan-like Elerian Fiefdoms, and the Human race has been caught up in the middle of the conflict! The Elerians have claimed dominance over the planet Earth, and turned the Human race into a protectorate of the Fiefdoms, while the seemingly benevolent Klackons have managed to "rescue" some Humans and brought us to the Lomar system, a harsh life, but to the freedom fighters there, a welcome change from the crushing authority of the Elerian dominated planet Earth. Now, Human beings fighting for the Klackon Hive clash with Human beings fighting for the Elerian Fiefdoms, even as Klackons and Elerians clash. While the other races of the galaxy tend to stay out of it, enterprising mercenaries from other races aren't afraid to come and make some profit off of the war!

More detailed lore can be found here: http://middle-earth-roleplay.wikia.com/wiki/Thread:243146

Here are the factions you can join.

Elerians: The Elerians are a feudal matriarchy of honorable and xenophobic warriors who demand total respect from the inferior races of the galaxy. Enchanting and ethereal, the Elerians do not consider other races to be their peers. Obsessed with purity of Elerian culture, they maintain a cold distance from the rest of the universe. Beneath their beautiful exteriors and distant ways, they hide the hot blooded ways of a feudal warrior race with no sympathies for other societies. The women are a telekinetic warrior race, with a small group of male telepathic philosophers who can see into the minds and hearts of others on a limited basis. The Elerians devote themselves to strict codes of honor, integrity, and purity. Those who do not respect the firm boundaries of the Elerians will face a mighty retribution. The only mercy available to the lesser species of the galaxy that overstep their bounds is a swift death, saved from their own impure ways by cleansing fire. If you wish to be a Human serving under the Elerians, you must be a female, as they allow only females into their military or positions of any authority. The soldiers of the Elerians are among the finest in the galaxy, trained and drilled from birth to be fighters, and to use their formidable mental powers for combat rather than science or diplomacy.









Klackons: The Klackon, born into their societal roles, live in perfect harmony. They work for the good of the community rather than serving the desires of the individual. In fact, the Klackon are seemingly born without personal interests, assuming the identity of the Hive from birth. They do not worry about traitors or morale, and as such are one of the few domestically at peace races. Kholdan, the home world of the Klackon, is a harsh planet under the gaze of a relentless sun. Most of the edible vegetation of from Kholdan is encased in a thick shell which must be cracked in order to access the softer flesh. Kholdan’s viable water reserves are connected in a vast series of interconnected underground caverns, where the Klackon build their elaborate subterranean cities. The early history of the Klackon is mostly unremarkable due to their lack of internal struggle. The Klackon began as mindless insects who were solely motivated by the demands of survival on a harsh planet. Over many millennia, the Klackon became more intelligent and aware but the Klackon identity remained unchanged. They are still bound by duty, evolution, and tradition. The Klackon have a unification government which is headed by a Queen who serves as a galactic representative of the race. The Queen’s role is to make critical decisions on behalf of the Klackon hive on the intergalactic stage. The primary intergalactic agenda of the Klackon is to protect the people at any cost. Every citizen, from the Queen to the lowest worker, will fall into place and die for the sake of the Hive. And they expect the Humans that serve under them to do the same. The Humans serving under the Klackons are treated well, however, the Hive's long-term goals for Humanity remain unclear. While the Klackons lack the superior fighting talent and omniscience of the Elerians, they have a stronger industry, and what the Elerians have in skill, the Klackons match in number.





Mercenaries: There are many other races in the galaxy, though this RP focuses solely on the conflict between the Elerians and the Klackons. You all can choose to become another race, serving under either side of the conflict, in exchange for monetary payment, or perhaps even out of a sense of duty or of morality.

Here's a template you can use.

Name: Alexandrea

Species: Human

Faction: Elerian Fiefdoms

Title/Role: Commander of the Human Auxiliaries

Personality: Aggressive, fanatical

Story/Information: A woman native to the city known as Shanghai, which was chosen as the capital of Earth, and plays host to the Elerian Marshal of Earth. She was chosen to be the commander of the new Human Auxiliary Force by the Marshal, among other things because her family was pro-Elerian, she was taught in a pro-Elerian school, and her entire life has been dominated by the influence of the Elerians. She also tested rather high for military strategy(for a Human), and she also showed an aggressive nature. Upon her induction into the military, she was given the name Alexandrea. She first demonstrated her effectiveness during the Battle for Gheden Prime, the Elerian invasion of a Klackon world. Marshal Eudoxia, the overall leader of that attack, made the following report to High Marshal Aikaterina:

"The use of Humans in battle could not have gone better, High Marshal. By sending them into the caverns first, thousands of Elerian lives were likely spared, and I look forward to sending them into battle against their dissident cousins soon. For the glory of the Fiefdoms!"

Good luck. Just keep in mind, some strategy will be required, and there is a risk of death. 