Board Thread:Random RP/@comment-26044791-20151115023843/@comment-26044791-20151125091955

No, just OP checking it with you.

Offensive Takedown no.1: 1 damage (4+8/4-2(for pacification not attack)

Hit Chance: 5 (8-9+4+1)

Enemy Health (Will): 18

Numbers: 

First roll: 1-8 deals one damage and gives an extra turn to Saurus, 9-12 deals 1 damage and disarms the opponents weapon along with giving the attacker an extra turn.

Second Roll: 1-5 hit, 6 miss

Results: Saurus goes to pacify Will but the ranger has already ducked completely out of the way. the attack misses.

Offensive Takedown no.2: 1 damage (4+8/4-2(for pacification not attack)

Hit Chance: guaranteed (8-3+4+1)

Enemy Health (Will): 6

Numbers: 

First roll: 1-8 deals one damage and gives an extra turn to Saurus, 9-12 deals 1 damage and disarms the opponents weapon along with giving the attacker an extra turn.

Second Roll: 1-6 hit

Results: Suarus lunges and kicks Araheleon to the floor, leaving him sprawled and confused, Will takes one damage and Saurus can attack him again or flee, but cannot pacify a second time.