Board Thread:Middle Earth Rp Board/@comment-26084195-20150728141849/@comment-26084195-20150804152546

Edacnik wrote: Oh, btw, Oblivion would not so easily be neutralized. Ik it is op, but I only have one ship of an unknown origin. Here are its full capabilities:

Reflector shields (reflects lighter bolts) Impact shields (stops larger bolts) Blast proof armour (takes minor attacks indefinitely) Two main cannons (capably of destroying smaller cruisers in only one blast, but fixed on the ship's hull. Takes a long time to charge) Halfire lasers (lighter bolts that can shoot in any direction) Plasma charges (neutralize targets and renders most operations helpless if hit in a critical spot) Chameleon frames (makes the ship invisible) Array jammers (makes ship off radar to most sensors) Coms array (long and short communication) Sub space sensor (detects anything in space) Infinity generator (core of the ship and power source) Well, this is the seat of the Galactic Council. It has the best and lots of it. So it would in fact have been relatively easy to disable your ship (or just about any ship) in the vicinity of the Council.