Thread:The Indomitable/@comment-26184570-20160407010735/@comment-25975584-20160407225924

Patrick.vtap wrote: With "Birth Rates" and "Recruitment Rates" the same, who does the essentials, such as governance, "creates new Krell", farming, and other things on the home front?

Also, I hate the idea of Krell in Middle Earth. They are simply too fantastical, overpowered, and stereotypical ("Extremely militaristic burn all of Middle Earth"). I know how you will RP them: unbeatable armies of fanatic Spartan-esque soldiers who burn, pillage, and ransack with extreme cruelty, and have no culture or anything to them besides war. The Krell are good as a sci-fi faction, but not as a middle-earth faction. I know you love them and want to RP as them more, but I reccomend you go back to the Varaigs, which are more realistic and more balanced overall, or the Merchants, which you RPd extremely well. Please? They just don't fit into Middle Earth, and would not be enjoyable to Roleplays besides. They're more cautious than that, and often report home for 'business', they'll sing, make art, and such. But, it's all related to glorious battle. They're known for memorizing epics, and chanting them mid-battle. Oh, and they've been defeated, but the sheer civilian death they cause is nothing to sneeze at.

Farming, and such: Slaves, watched over by warriors

Governance: The priests, and the Imperial House...