Board Thread:Custom Lore Development/@comment-26258526-20160530212127/@comment-26453572-20160531214841

Overall, goblins are masters of infrastructure, especially defensive infrastructure (they have surprisingly stable and defensive architecture). The three clans also have their own set of skills.

The goblin magic is (to whatever the limit is), magic of corruption. They can make good things sick, drive good things to madness, and make themselves healthier at the same time. They've taken advantage of the cursed mushrooms in their caves and forests (don't make any deug jokes) and made various mushroom grogs, which give soldiers temporary strength and energy boosts (minor, due to currently limited knowlege).

The goblins can speak in standard English (due to how common it is, they've heard enough to speak moderately), and have their own goblin tongue (variations can be found in the three sub-races, but the chief goblin tongue remains in tact and is considered sacred).