Board Thread:Random RP/@comment-26444332-20160810022256

Lore: http://middle-earth-roleplay.wikia.com/wiki/User_blog:Faenor_of_the_Silver_Laurel/A_New_World

Startup Thread: http://middle-earth-roleplay.wikia.com/wiki/Thread:181877

Arc I: http://middle-earth-roleplay.wikia.com/wiki/Thread:182365



Synopsis:

The Empire of the Sun and Ollin are currently at war, and their armies have met in the Narrows, the only entrance to Ollin. Just previously, the Empire had undergone a brief period of civil war, with the installment of a new, more idealistic, emperor and his battle-hardened Grand Marshal.

The Dwarves remain silent, their lands closed off, their merchants tight-lipped but still eager to sell their wares. The lands of Donoria wrack themselves with a new culture upon the ascension of a new king to the throne, and the lands of Meletia somewhat reluctantly begin connecting their sparse cities by way of roads.

The peoples of the Principalities have banded together, fear of the Empire trumping distrust of princes. Apparis's unmatched navies and marines patrol the waters, keeping those who would dare the high seas on a tight leash. Canaris Nova prepares for war, as does her northern friend Faerin.

The elves remain an enigma. The Isles of Arcadia continue to harbor Stigmas, those branded individuals with unparalleled might in the art of spellcasting. Myrilind has only fortified herself, her horses pursuing all who stray within her green and quiet country of verdant forest and white haven. Dúlinn has not yet cleared herself of the near-permanent snows, and her riders are delayed in any responses to the questions of the world. And the Empire of Night sits back and does little, content to debate among themselves while the world passes them by.

And then there are the matter of the mysterious Divine Armaments, and the people who wield them... 