Board Thread:Random RP/@comment-26084195-20151016073208/@comment-26084195-20151016185740

Yes, you may be a werewolf, but no you may not control tribes of them. Due to their incredible rarity, you may control up to five of them.

Indomitable, we'll call your specialties Leadership and Tactics.

Speganomad, we'll call yours Advanced Offence.

Alright. Now, so far we have 1 for Tatalia, 1 for Krewlod, 3 for Erathia, 1 1/2 for Deyja, and 1 1/2 for Eofol (counting me). So, here are the troops available to you, ordered from weakest but greatest in number to strongest but fewest in number:

Erathia:

Pikemen: Humans in armour with pikes.

Bowmen: Humans in some armour with bows.

Griffins: Winged beasts of war.

Crusaders: On-foot knights. Very tough.

Zealots: Humans that cast holy magic bolts.

Champions: Knights on Horseback, even tougher and faster.

Angels: Heavenly winged beings with burning swords. Very rare.

Deyja:

Skeletons: A skeleton.

Zombie: tougher and stronger, but a bit slower.

Wraith: They can fly, and they have fast regeneration.

Power Lich: Liches skilled in hurling bolts of death magic.

Lich masters: Liches skilled in raising fallen enemies and comrades alike.

Black Knights: Undead Knights with wills and minds if their own, and cursed swords.

Ghost Dragons: the spirits of fallen Dragons now bound to their master.

Eofol:

Imps: Small, not very strong, but with a unique ability to drain a small amount of energy from an enemy sorcerer when they cast a spell.

Magogs: They throw fireballs a long way.

Hell Hounds: Imagine Cerberus, just with one head. Quick and vicious.

Horned Demons: They may be slow, but they're tough and strong as hell, literally.

Pit fiends: Ugly guys with big whips. Capable of raising some fallen enemies and turn them into Horned Demons.

Efreeti: Basically fire-genies. Fast and powerful in magic.

Devils: Huge nasty, and can teleport around the battlefield. They are smart and a definite force to be reckoned with. Very rare.

Tatalia:

Gnolls: You know what a Gnoll is. They usually carry maces into battle.

Lizardmen: Smarter and stronger than Gnolls, they serve a variety of roles but are best at archery.

Serpent flies: A cross between a dragonfly, a snake, and the fire breath of a Dragon. Very dangerous.

Death Bulls: These odd beasts have hides as tough as metal and can turn enemies to stone.

Wyvern: Dragon-like beasts with a poisoned bite.

Hydra: The beasts of legend. Cut off a head, another grows back. They are slow, and not as tough as other final tier units, but they have the strongest attack of them all. Very rare.

Krewlod:

Humans, Goblins, Orcs, Ogres, you name it. They all have varying degrees depending on where you are and can be outfitted for any role. The really interesting things are:

Thunderbirds: Huge birds with lightning breath. Say goodbye.

Behemoths: Strange and monstrous beasts from deep beneath the Earth, they have been subjugated by the Barbarians. Very rare, very tough.