Board Thread:Custom Lore Development/@comment-25356210-20160316023355/@comment-26084195-20160318001558

I can totally do that.

Scourge ground forces:

Infantry:

Scourge Warriors: People who have been possessed by the Scourge. The carry plasma rifles. They fire off single shots, capable of devastating effects. Furthermore, they can even be a danger to armour units (I.e. tanks) if they land enough shots.

Aging Ones: As Scourge age through the centuries, they become more sporadic. They sweat profusely, drink constantly (including the blood of their enemies), and their movements are more jerky and erratic. They are even more ferocious however, and they are devastating at close quarters.

Destroyers: A species of large, very strong behemoths possessed long ago by the Scourge. They possess a chaingun firing odd crystals on one arm, and a small plasma cannon on the other. They can shrug off apparently mortal wounds with disdain, and they are capable of smashing through walls.

Eviscerators: Eviscerators are to Destroyers as Aging Ones are to Warriors. Rather than gunnery, these incredibly angry monsters are given wicked swords and shields and unleashed on the enemy in confined spaces. Anything in a building with them is left with what looks like a metric ton of bolognese.

Razorworms: The ultimate Scourge terror weapon. When you're in a darkened building, knowing that death could come at any moment, from any angle, but never truly knowing when or where, that is the true meaning of fear. Most victims never see a Razorworm. They're ten feet long, chitin-armoured creatures with wicked sharp claws and teeth, possessed by the Scourge. The last thing many hear is the clacking of Razorworm claws on air ducts overhead. They are fired into buildings from a special gunship.

Armoured Vehicles:

Intruder: Crab like vehicles about the size of a man that act as scouts. They are capable of crawling up onto a vehicle, spearing it with a proboscis, and injecting it directly with plasma. They are fast, but poorly armoured, vulnerable to heavy machine gun fire.

Hunter: A very fast tank that floats thanks to an anti-gravity propulsion system. It speeds around the battlefield, lying in wait, ready to pounce their enemy with a devastating plasma cannon.

Reaper: An anti-air tank with a unique weapon called the Arc Caster. It fires a powerful chain of some kind of ion lightning, which latches onto targets. This makes it very accurate and powerful against aircraft, but very inaccurate against ground units.

Slayer: A heavy tank, which has more armour than a Hunter and two of the plasma cannons, but it is a bit slower and is best used for alpha-strikes, as they are likely to die.

Tormentor: Built on the same chassis as the Slayer, but it switches the twin plasma cannons for a special acid hose. This is designed for use against infantry, as after the initial people-melting spray, the acid evaporates into a toxic gas that asphyxiates anyone left.

Annihilator: When you really really want to kill everything. This immense walker is capable of flight mode, and after using that to get in position it can extend its legs, land, and then lob immense balls of plasma from the safety of a building, provided other Scourge units are near to provide line of sight. It has two settings: one to cover a large area in plasma death, or to cover a smaller area in plasma death with even greater armour piercing capabilities.

Air Vehicles:

Minders: A floating vessel about the size of an Intruder. Rather than a plasma injector, it has a miniaturized version of the arc-caster found on a Reaper. It is also scout capable.

Intruder: A light dropship capable of delivering either Minders, Intruders, or an infantry squad.

Marauder: a medium dropship capable of either delivering three standard tanks or two heavy tanks into combat.

Intruder: A heavy dropship capable of delivering nine standard tanks or six heavy tanks. It possesses twin plasma cannons.

Corsair: A fighter with a single plasma cannon designed for aerial combat, these are deployed in swarms.

Reaver: A heavy gunship armed with a pair of plasma lances and a plasma hose, which allows it to target three units at once.

Overseer: A really very large flying unit. It is designed for a command purpose, and it is equipped with a large generator that is capable of effecting the plasma weaponry of nearby Scourge vehicles. It can either increase their range or their power. It is also capable of redirecting that energy to emit a single, powerful burst.