Thread:Dark dwarves 2/@comment-26237442-20160718004337/@comment-26237442-20160719213221

here are some minor (and Major but unpopulated) things and resources we had

1. The Mountain, with it's only entry at Morlin pass, Vithadalis pass is the only truly fertile land on Vahide and as such is coveted by all the factions of the world. when it seemed that the Mountain's value would be destroyed by wars anyway the Morlin Pact was signed, asigning the Reds as guardians of Morlin and denying entry to absolutely everyone

2. The West Orp Street Gentleman's club: the HQ of The Gentlemen, Vahides best assasins, The club is on the West Orp stree in upper Sycarus. these are DD's proteges :P

3. The South Bark Orphanage where the Gentlemen get recruits

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1. Airwood (used in Ornids and many airships) has an extradinary level of natural bouyancy. When exposed to heat the airwood fills tiny holes in it's trunk with Squeaker's Gas (Vahide's Helium) causing the wood to levitate, hover or just be extremely light. (airwood explodes though so do be careful sirs)

2. Garrium, the glowing rock found in The Cavern, eaten by the Carr Guild researchers have documented Garriums extra-ordinary qualities when put in certain conditions, the Carr-Guild war is mainly over this substance

3. artifacts: cos' Vahide's archeology industry is going through it's industrial revolution boom