Board Thread:Middle Earth Roleplays/@comment-25344655-20160704023544/@comment-25597877-20160712175246

My two suggestions for you Aura: 1 keep the RP planned 3 steps ahead of the players at all times, as The Betrayed proved, if you as the GM aren't prepared or the rp will crumble. 2 I understand how fun making an RP to establish lore is but generally (not always) RPs that center on a few players are doomed from the start, te Great War and war of the sorcerers are prime examples. The may be fun for you and players with close ties to Glosur but you alienate everyone else.