Board Thread:Custom Lore Development/@comment-26535281-20170415160235

Xin is split into hundreds of thousands of clans or kins some are simply just a simple group of related families while others are powerful clans that hold political power. The system as a whole is known as the 'Kin System' and with most things in Xin has it's own rankings and regulations.

The size of a clan can vary from a few families to thousands. Although the larger clans are normally made up of smaller related clans. The smallest clan allowed is ten families.

Firstly to become a clan it needs four things: A Ancestral Home (Generally the home of the first matriarch/patriarch), Ancestral Shrine (Same place), a clan symbol, and finally a Imperial commission (Which isn't to hard to get)

Each clan is required to have a head of family normally in the from of a matriach but at times a patriarch. This head of family manages family matters and the Ancestral domains of the clan. as well as gathering all the families that make up the clan during meetings.

Now for the larger clans which are huge having thousands of families under their sway. In all of Xin there are 50 of these 'Dragon Clans' with each having a feif of it's own to govern and it's own private army of sorts (Banner Men)

Clans are highly regulated by the state both to make sure the clans stay loyal and also to regulate infighting among the clans (Honor duels and such). A set of laws also exists and is regulated, added too, and managed by both the 'Council of Dragon Heads' (Clan leaders) 