Board Thread:Roleplay Ideas/@comment-26863727-20160524153526

Your characters were invited to Atmora by Remus Deximus Maximus, for an expedition to locate the mythical birthplace of the Atmoran culture. They are unsure where exactly they stopped thinking of themselves as Tauredain and started thinking of themselves as a separate culture. That leaves three possibilities for the location- the jungles of Far Harad, Rhun, or the Dark Lands.

Meanwhile, as you arrive in the city, a powerful cult takes notice of the regulus's efforts, and makes plans to prevent what the low ranking members see as blasphemy and the leaders see as the oppurtunity to gain near limitless power...

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A globe-crossing adventure to find a lost city (and treasure) as well as a powerful artifact.

Please note that not all of this should be taken as 'canon' for the Empire, since several elements are lore-breaking to an extent. However, it should provide insights into their culture and mythology.

No armies or anything of the sort. I don't need this turning into a holy war with a bunch of fanatics.

If you're wondering where the Hell I got the idea for this, I played the most recent Tomb Raider game and watched an Indiana Jones movie on the same day, then had a dream about our characters on an adventure in similar circumstances. Weird, I know... 