Board Thread:Roleplay Ideas/@comment-26210095-20160728024232/@comment-26237442-20160731094832

the Garythtin (of course) who would preferably live in some heavily forested mountains (and a large lake if possible). people in the old RP remember these fellas. The Garthytin have a largely druidic and isolated culture with little by means of steel or iron but plenty of magic, wood and organic material.

The Eternally Magnificent, Victorious and Omnipotent Empire of the Mage Torti: bipedal tortoise like creatures the mage torti show a bizzare mixture of traits, they appear to have the single minded industriousness of ants but also exhibit a love of aesthetics, the mage torti can only survive in areas of magical confluence but are constantly trying to expand their territory.

The Mage Torti have only three settlements but each is substantially larger than your average city. Each city is built on top of one of the previously mentioned centres of aetherial forces. The capital of the Mage Torti nation is largely built on a volcanic island in the middle of "Misty Lake". I say "on" but I also mean in, around, beneath, above and every other possible orientation over thousands of years the island has been mined, excavated and hollowed into a huge 8 tiered megacity (each tier has a specific function: Industrial, maritime, residential I, Thaumatulurgical, Governmental, cultural, defensive and Residential II). The Second City is a coastal port known as the City of Spires because of it's large tower like constructions and the crenelated bridges inbetween them. The Third City is a small archapeligo in the western ocean.

Supposedly the Mage Torti are lead by the Sludgbaughter Monster of Misty Lake but this creature is so fat that it's rulership is a purely token one. Torti actually have many different "formas" which can change their physical (and to a certain extent mental) attributes here is a small list

Soldier: medium sized and brawny this Forma heightens aggression levels but balances this with an increase in obedience. When at war the rank and file generally take up this forma seeing that it is both the easiest to obtain and the cheapest to feed

Brute: this huge forma was only recently discovered when a baby torti accidentally ate the knucklebone of a Vodrestrol changing it into a massive, admittedly dim monster who was considerably harder to change nappies. few people choose to be brutes because of it's inherant downsides and somewhat difficult to obtain cost

Hexhurler: a medium, spikey shelled magically endowed forma used by offficers because they tend to be the ones who can afford it

Breeder: you get the idea

Sailor: medium and amphibious

Artiste: increased recognision of patterns and fine motor skilled, decreased tact and humility :P

Governor: incredibly expensive magically endowed forma which increases all mental functions at the cost of physical strength

Base: simple torti

Sludgeblaughter: no one really knows but it's said to mix both brute and Govenor

The Mage Torti Military is well drilled, heavily armed and armoured but ridiculously bad at crossing territory quickly (and no cavalry)