Board Thread:Custom Lore Development/@comment-26084195-20170212063059

"This is Blackwatch Delta to Phobos One. Target has been liquefied. I am returning now."

The Martian moon of Phobos has always been a bit of a legend among sailors. The commonly accepted theory is that Phobos plays host to a highly secret weapons research facility. However, there are some truly mad theories soaring about. Some think it plays host to a fortress of psychic super-soldiers the Alliance only unleashes against truly great threats. Some believe that the Alliance has trapped a massive, horrendous beast within it. And a few extra crazy sailors suspect that it’s the HQ of a secret dystopian intelligence agency wielding incredible influence.

Wait…

Phobos is a major no-fly-zone. In fact, any vessel that gets within the no-fly-zone is either shut down or obliterated through unknown means. On the surface of Phobos there exists only a few small colony-like insulated structures. They are very unassuming in appearance, but support the weapons research base theory, just as Naval Intelligence wants it to. The bulk of Naval Intelligence HQ consists of sprawling metallic labyrinth-like corridors honeycombed throughout Phobos’ interior. The tiny colony-like structure on the surface boasts only one of the entrances, there are several dotted all over the surface of Phobos, very well hidden. It has very specially designed defensive systems, from conventional turrets and defensive drones and guards, to complicated EM shielding that blocks all signals or teleportation. Phobos has also not undergone any form of even the most remote terraforming that planets usually undergo to make moons such as these slightly more liveable, so setting foot on the surface unprotected will result in death.



The Phobos base is, of course, as sinister as the organization for which it was constructed. It was constructed in numerous levels, and one takes elevators to get from one to the other. Elevator access is generally restricted by level. The lower the level, the higher the required security access. Access is read from a cybernetic implant. Each layer brings one a little bit closer to the core of the Phobos moon. The first layer is the surface layer, which just consists of the colony building and the other surface constructs. It is constructed with purely defensive matters in mind. The second layer is just beneath the surface, and also serves purely defensive purposes, including multiple shielding systems and other redoubtable defenses. The next several layers include things such as the quarters for security personnel, places where Naval Intelligence’s unique weaponry and equipment is constructed, R&D areas, armouries, and an entire level devoted to quarters for on-site Praetorians, and a few surgery and implant centers. Levels 7-14 are entirely devoted to intelligence gathering and analyzing. Vast computer databanks can be found here, from which these elite few control the future of the Alliance. Level 15 is an entire level devoted to the Blackwatch Praetorians, including their stasis pods, personal armoury and surgery center. Level 16 includes the mysterious vaults, where Naval Intelligence stores many valuable and extremely volatile items they have “acquired” over their nearly four and a half centuries of operation. Level 16 also plays host to the personal chamber of the Director of Naval Intelligence. Level 17 is a spherical chamber at the very core of Phobos, sometimes jokingly referred to as the Oracle Chamber. This area is shielded by things that not even the Razorbirds understand (though to be fair, Naval Intelligence doesn’t really understand it either). In the very center of this spherical chamber is the head of a truly ancient alien lifeform, locked within a very complex machine specially built for it. This machine is constantly performing highly invasive and extremely painful probing into the mind of this still-living severed head. Why would they do such a thing, you may ask. This is the head of what is believed to be the last member of one of if not the oldest races in the galaxy, a race with incredibly powerful psychic abilities. By performing this probing, the three Naval Intelligence scientists who live within that chamber, three of the extremely few people able to access it, are able to decipher the information gathered from the head to get hints, just hints, at what will be. 