Board Thread:Middle Earth Roleplays/@comment-26767096-20161019145437

You guys remember this? Yeah, it was a pretty bad RP. But I'm here to reboot it, with a different story, different characters, and better structure!

It's the mid Fourth Age, and most of the elves have gone over the sea. Some of the few that are still left have migrated to a paceful land in Eriador to live in harmony with men and dwarves - Dol Aronarr. The ruler of Dol Aronarr is King Andarr, a bright and charismatic young man with a sense of humor and a craving for adventure. All is well.

Lord Veryn of Alchost has been leading a mining expedition in the Grey Mountains, searching for treasure and resources. There has been a small, unnamed settlement built near their mine, and it's beginning to thrive.. But the miners uncover something curious. A dungeon. Deep and dark, with many traps. Nobody has dared to go inside, but Lord Veryn has sent several messages to Andarr, requesting reinforcements and materials.

Nyssa is a charming and persuasive young thief. Born in the Vale of Flowers, after her father died, she began stealing for food, and soon developing a love for it, and a talent. She was exiled from Gondor, but she has moved to Dol Aronarr to continue her stealing. She pickpockets a note from one of many of Veryn's messengers in an alley of Dol Aronarr, and learns the secret that could make her rich - or somebody else.

These characters, along with many others, may band together or fight each other to win the treasure of The Depths - be it gold, fame, or something more sinister. The time is now. The fight has come.

The Depths have been opened.

(There we go! A slightly different story, less OP and better written.)

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