Board Thread:Custom Lore Development/@comment-25356210-20160316023355/@comment-25356210-20160318045208

Eureka Enderborn wrote: Survivalists. We start on equal footing that way. Say, eight colonized systems each? Interesting idea... Instead of some being more powerful than others, though, naturally, some factions are just better. Oh, and I came up with my strengths and weaknesses:

Strengths: Pretty good numbers. Racial advantages (three different races). Religious composition. Powerful energy sources that enemies can't tract how it was made. Good ships. Good troops. Excellent tanks.

Weaknesses: No "cowardly" technology like designated snipers, artillery, or bombing vessels. (Still have mother ships that can bomb from space) Tanks are large, which is sometimes a disadvantage. Not good at making friends, due to hating all other religions. Little weapon diversity. No "small fighter ships"