Thread:Edacnik/@comment-26535281-20161230020351/@comment-25356210-20161230190407

Ok, weapons. Well, weapons consist of several different types, all energy based, or energy powered.

Mahaal staves are for higher ranked units, and are useful for melee as well as very powerful bolts of energy, given the ajustable power mod. The stave scans the user's DNA, and is activated with a small scanner peice instead of a trigger. Mahaal projectile weapons are still very common, but use energy combustion, which is useful in far more situations, more versatile, and has far less kick, as well as adding an extra hint of damage to the bullets.

Mahaal ships all use energy bolts, which are similar to staves, and can be fired from triangular peices that are suspended mid-air. Along side this, frontal energy cannons require much space and energy, mounted upon the fronts of destroyers. These cannons can destroy ships in single blasts, depending on the shields, armor, and size.