Board Thread:Middle Earth Roleplays/@comment-26767096-20160214140723

Ah, the Fourth Age. A peacful time. And also a time of discovery. A time where wars end and advancement begins. A perfect time.. For a journey.

Your characters have agreed to meet in the Prancing Pony in Bree, and to go on a journey from there to the uttermost east. You all know this will be dangerous, although only a few of you know the true goal - to find the spirit of Sauron, and drive him out of Arda altogether. People may die. Friendships may be broken. And a few of you might just go mad.. But it's worth it if it means Middle Earth may never once more be under the shadow of Sauron, whether he's physical or not.

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