Board Thread:Random RP/@comment-26084195-20160603222343/@comment-26084195-20160604001237

Here's an example.

Post-Human Republic

The now thoroughly cyber-fied former humans who followed the White Sphere to safety. There aren't many of them, but each of them is worth several lesser mortals. A Post Human is a sight to behold outside of their armour. Clean, practically glittering, moving with uncanny grace. Their skins very occasionally glint with a silvery colour, and they emit a sort of feeling of off-ness. Like they're not quite right. Nobody is sure what the PHR is up to. They appear from the shadows of the void, strike quickly to destroy or take something, and vanish as abruptly as they came. It is a closely guarded secret of the UCM that they actually managed to breach Niccolum at one point, though for purposes unknown.

They are the descendants of the Abandonists who vanished along with their precious seemingly omniscient White Sphere. Nobody knows where they strike from, as they live beyond the Human Sphere. But they have played a mysterious hand in many of the largest battles of the Human Sphere. Several PHR groups have been sighted on Wolfrum already.

Their vehicles on the ground are very tough with long ranged and powerful weaponry focused on laser and powerful railgun tech. However, they are also quite slow, and rely on dropships to pick them up and take them around when they need rapid redeployment. In space, they are similarly tough and long ranged, and one of only two factions capable of fielding shield generators. However, in space they are just as fast as everyone else. However, their weapons have very limited firing arcs (almost fully broadside based or fixed fore-firing weapons). They are also few in number and rely wholly on surprise attacks and hit-and run.

Their vehicles are sleek and beautiful, their inner workings covered in tough white armour. They are strange in that they have no cockpits. They use mechs in combat. There are four types of mechs. Type-1, which field rocket boosters to propel themselves around the battlefield rapidly. Then there are Type-2, which are their main battle mechs. They come equipped with either a heavy anti-armour railgun, a light rapid fire anti-air railgun, or a flamethrower and a pair of short ranged tank hunter missiles, and each chassis possesses a minigun built into the body. Type-3 are the big tough heavy mechs, extra slow but extra tough. They have either a pair of heavy anti-armour railguns, a long ranged high accuracy laser, or a pair of building-demolition cannons, and they also have miniguns in the chassis. Then there's the terrifying Type-4, shaped like a scorpion, with a powerful repeating railgun on the tail, a pair of miniguns on the mandibles, and a nanite controlling hive in the body. There are rumours and whispers of a Type-5, but nothing is confirmed. In terms of infantry, their troops, called Immortals, possess state of the art white body armour and are immune to pain thanks to their absurd level of cybernetic enhancements. They each possess a belt-fed full out gun that they control with their minds and extensive close-quarters combat training. Some teams of Immortals wield some sort of active cloaking capes and all possess sniper rifles. Then there are the Siren Corps., but I'm not gonna talk about them. Mostly because no one has ever seen a Siren and lived.

In space, they mostly use cruisers in warfare. Their cruisers are modular. There's the base cruiser loadout, and they have a choice of four broadside loadouts and three fore weapon loadouts. They can equip a bank of 30 light mass drivers, 10 medium mass drivers, 4 heavy mass drivers, or a pair of fighter bays. At the front they come equipped with an option of a single burn-through laser, a pair of burn-through lasers, or a series of 3 mass drivers. The power of their fore weapon loadout is what classifies them as light, medium or heavy. A light cruiser may come equipped with a bank of medium mass drivers and no fore weapon, a standard cruiser may come equipped with light mass drivers and a burn-through laser, and a heavy cruiser may be equipped with medium mass drivers and a pair of burn-through lasers. Although, a deviant to this rule is the feared Hector class heavy cruiser, which is equipped with heavy mass drivers and an immense, point-defense-proof torpedo. They also have a series of different frigates and a Battlecruiser with the power of two smaller cruisers combined. Nobody's ever seen a battleship or dreadnought, though.