Board Thread:Roleplay Ideas/@comment-26535281-20170602161229/@comment-25356210-20170604152441

Name: The Grand State of Saturn

Leader: The Governor

Background/Info: (under species)

Culture: (I'm bad at this)

Strengths: Probably the best technology, vast resources, many powerful creations.

Weaknesses: Care little for "savages." Have relatively few numbers and few willing to die in battle.

Quirks/Other: Prefer to use elite forces and use technology instead of great numbers of weak footmen. Have developed power suits others have grown to fear, "super soldiers" who are bred only for war, and monsters grown from chemical tanks.

Character:

Name: The Governor

Species: Still very much human, but a very particular type. A story revolves around how this set of people came to be. The people of Saturn were born from wealthy corporates, scientists, engineers, and military leaders, tired of life and struggles on earth, many issues some of them created. This group gathered only the most loyal of their men and women, acquired the best technology and resources, and brought with them comparable partners to create new families with. However, over years of corporates gaining the upper hand, and the earthly wars, the scientists and military descendants turned on the corporates, who fell swiftly from popular dislike. This action started a short war, which was costly, but left Saturn in a much better state. The future was bright. Secluded from the petty drama of old earth, and left with some of the best technology and biggest planets to reap, Saturn has only become more scientific and militaristicly strong. The result of these people created are naturally skilled and very intelligent.

Faction: The Grand State of Saturn

Skills and Weapons: If he must fight, has the best ship, the best power armor, and the best ion rifle.

Strengths: Very intelligent, smart, tactical. Has all the brains.

Weaknesses: Cares little for squabbling "savages", physically average, sometimes underestimates opponents.

Quirks/Other: Nah.